Thank you very much for continuing to play Blue Archive.
This notice explains the renewed Student Recruitment system that will be introduced after maintenance on Wednesday, July 29, 2026.
Regular Recruitment will be discontinued
As part of simplifying the system, the permanently available Regular Recruitment will be discontinued.
Recruitment Points will be discontinued
The Recruitment Points previously earned each time you performed a Pick-Up Recruitment, Regular Recruitment, or similar recruitment will be discontinued.
Point conversion: Any Recruitment Points earned and left unused between the end of maintenance on Wednesday, July 22, 2026 and 10:59 on Wednesday, July 29, 2026 will automatically be converted the next time you log in after maintenance. They will become Keystone Pieces, which can be used in the Crafting Chamber, at the existing conversion rate of 1:1.
Archive Recruitment: Archive Points earned through Archive Recruitment will continue to work as before.
The Recruitment Charge feature will be added
A new system called Recruitment Charge will be added in place of Recruitment Points.
English text shown in the image: "Total: 100 pulls!" and "Resets when a Pick-Up Student is obtained." The image shows a guaranteed 3-star result at 100 Charge and the featured student at 200 Charge.
Recruitment Charge increases each time you perform a recruitment until you recruit the Pick-Up Student.
When you perform the recruitment that brings Recruitment Charge to 100, a 3-star Student is guaranteed to appear, with a 50% chance of recruiting the Pick-Up Student. When you perform the recruitment that brings Recruitment Charge to 200, the Pick-Up Student is guaranteed.
There are two types of Recruitment Charge:
Recruitment Charge
Shown in light blue. Increases whenever you perform a regular Pick-Up Recruitment.
Limited Recruitment Charge
Shown in pink. Increases when you perform a Limited Pick-Up Recruitment, Anniversary Limited Pick-Up Recruitment, Recollection Recruitment, or Encore Recruitment.
Recruitment Charge and Limited Recruitment Charge are not shared with each other.
Charge is shared between Pick-Up Recruitments of the same type that are held during the same period, including rerun Pick-Up Recruitments.
Example: Suppose Pick-Up Recruitment A, rerun Pick-Up Recruitment B, Limited Pick-Up Recruitment C, and limited rerun Pick-Up Recruitment D are all held during the same period, and you perform:
- 10 pulls on Pick-Up Recruitment A
- 12 pulls on rerun Pick-Up Recruitment B
- 5 pulls on Limited Pick-Up Recruitment C
- 15 pulls on limited rerun Pick-Up Recruitment D
When Recruitment Charge resets
Recruitment Charge resets only when you recruit a Pick-Up Student from a Pick-Up Recruitment using the corresponding Charge type. It does not reset each time a Pick-Up Recruitment period begins.
If one Pick-Up Recruitment ends and a new Pick-Up Recruitment begins, your accumulated Recruitment Charge carries over to the new recruitment.
If you recruit a Pick-Up Student during a 10-Recruitment, Recruitment Charge resets at the exact point when that Student appears. Counting then starts again from 1 for the remaining results.
Example:
You have performed 58 total pulls on a Pick-Up Recruitment without obtaining the Pick-Up Student.
Recruitment Charge: 58
↓
You then perform one 10-Recruitment and obtain the Pick-Up Student as its third result.
Recruitment Charge reaches 61 and resets at that result. At the end of the 10-Recruitment, the seven remaining results leave your Recruitment Charge at 7.
| 10-Recruitment | Result 1 | Result 2 | Result 3 | Result 4 | Result 5 | Result 6 | Result 7 | Result 8 | Result 9 | Result 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| Recruitment Charge | 59 | 60 | 61 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
| The Pick-Up Student appears at Result 3. Charge reaches 61, resets immediately, and Result 4 begins the new count at 1. | ||||||||||
View the original Japanese table
Recruiting a 3-star Student who is not the Pick-Up target does not reset Recruitment Charge.
Recruiting the target of a different Pick-Up Recruitment being held on the same day also does not reset it. For example, if you obtain Pick-Up Recruitment B's featured Student while pulling from Pick-Up Recruitment A, the Charge does not reset.
The recruitment probability for each individual pull remains unchanged from the previous system.
Recruitment Milestone Rewards will be added
Alongside the changes to the Student Recruitment system, a new feature called Recruitment Milestone Rewards will be added.
This feature counts the total number of pulls performed during a Pick-Up Recruitment. When you reach specified totals, you can receive rewards such as Limited-Time 10-Recruitment Tickets and Student growth materials.
Unlike Recruitment Charge, the Recruitment Milestone Rewards count cannot be carried into the next Pick-Up Recruitment period. When the current Pick-Up Recruitment period ends, both the count and reward-claim status reset.
There are two reward sets: First-Time Rewards and Repeatable Rewards. After collecting every First-Time Reward during the period, you begin receiving Repeatable Rewards. After collecting the entire Repeatable Reward set, it starts again from its first reward.
First-Time Rewards
| Cumulative pulls | Reward |
|---|---|
| 10 | Advanced Tactical Training Blu-ray Choice Box ×2 |
| 30 | Eligma ×10 |
| 50 | Advanced Tech Notes Choice Box ×5 |
| 70 | Limited-Time 10-Recruitment Ticket ×1 |
| 90 | Gift Choice Box ×2 |
| 110 | Eligma ×20 |
| 130 | Limited-Time 10-Recruitment Ticket ×1 |
| 150 | Limited-Time 10-Recruitment Ticket ×1 |
| 170 | Limited-Time 10-Recruitment Ticket ×1 |
| 190 | Superior Tech Notes Choice Box ×5 |
| 210 | Advanced Tactical Training Blu-ray Choice Box ×2 |
| 230 | Eligma ×10 |
| 250 | Advanced Tech Notes Choice Box ×5 |
| 270 | Limited-Time 10-Recruitment Ticket ×1 |
| 290 | Gift Choice Box ×2 |
| 310 | Eligma ×20 |
| 330 | Limited-Time 10-Recruitment Ticket ×1 |
| 350 | Limited-Time 10-Recruitment Ticket ×1 |
| 370 | Limited-Time 10-Recruitment Ticket ×1 |
| 390 | Superior Tech Notes Choice Box ×5 |
Repeatable Rewards
The value before parentheses is the number of pulls within the repeatable cycle. The value in parentheses is the first corresponding overall total after completing the First-Time Rewards.
| Cycle pulls | First overall total | Reward |
|---|---|---|
| 20 | 410 | Advanced Tactical Training Blu-ray Choice Box ×1 |
| 40 | 430 | Advanced Tech Notes Choice Box ×3 |
| 60 | 450 | Gift Choice Box ×1 |
| 80 | 470 | Keystone Pieces ×30 |
| 100 | 490 | Eligma ×10 |
| 120 | 510 | Secret Tech Note ×1 |
| 140 | 530 | Superior Tactical Training Blu-ray Choice Box ×1 |
| 160 | 550 | Superior Gift Choice Box ×1 |
| 180 | 570 | Superior Tech Notes Choice Box ×3 |
| 200 | 590 | Eligma ×10 |
The cumulative Recruitment Milestone Rewards count is shared across multiple Pick-Up Recruitments held during the same period.
Archive Recruitment, recruitment through paid products, and certain other recruitment types do not count toward Recruitment Milestone Rewards. Please check the in-game details for the applicable recruitment types.
Thank you for your continued support of Blue Archive.